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DRIVER SELECTION
Before the start of EVERY RACE, each player will select 12 different drivers and rank them 1 through 12 by logging on to www.radmaxfantasysports.com and accessing his/her account. A "1" rating is the car/driver the player would like to draft first if available on down to 12.
At precisely 9:45am Eastern time on the day of each race (excluding night races), ability to access the car/driver management area will be cutoff. Night race driver management cutoff time will be approximately 1 hour prior to the drop of the green flag. Driver selections must be made before the cutoff date and time denoted on the website. The page will close at the time specified. All changes within the car/driver management are real-time changes which means that as you make changes you will see your changes immediately as the page refreshes.
Car/driver selection errors made by the player will not be corrected. It is the player's responsibility to verify that the car selections made prior to the race are correct. If no cars/drivers are selected for any league the player participates in, RadMax will resort to the player's default driver list. If no cars/drivers are assigned in the player's default list, players will automatically be assigned the highest qualifying drivers for that race.
THE RADMAX DRAFT
On or about 1:00pm Eastern time (never earlier) on the day of EVERY REGULAR SEASON SUNDAY RACE (Bud Shoot Out and All Star Race excluded for the season contest) and approximately 1 hour prior to the drop of the green flag for Saturday night races, there will be a live random draft and the draft order will be assigned to every participant.
Whoever is assigned the first draft position will be assigned the driver he/she selected first out of the player's Top 12. Whoever is in the second draft position will be assigned the highest driver he/she has available out of the player's Top 12. This will take place until all 43 drivers are assigned or until everyone in the league has a driver (if the league is not full, not every driver in the race will be assigned to a player). For whatever reason, if there are less than 43 drivers in a race, some player(s) might not be assigned a driver for that race (this is based on draft position). Whoever drafts last will be awarded the last place prize if applicable.
If a player's 12 drivers have been assigned to other players with higher draft positions, the player will be assigned the highest qualifier for that race that has yet to be assigned to another player.
RadMax reserves the right to postpone the draft for any reason to maintain the integrity of the game. There is a maximum of 43 players (people) in each league.
Here is an example of how the RadMax Draft works:
Player 1
1) J. Gordon
2) T. Stewart
3) M. Kenseth
4) C. Edwards
5) K. Kahne
6) C. Bowyer
7) Ky. Busch
8) Ku. Busch
9) B. Labonte
10) D. Jarrett
11) D. Hamlin
12) J. Sauter |
Player 2
1) J. Gordon
2) G. Biffle
3) J. Johnson
4) Earnhardt Jr.
5) K. Kahne
6) C. Bowyer
7) Ky. Busch
8) Ku. Busch
9) R. Newman
10) JP Montoya
11) C. Mears
12) E. Sadler |
Player 3
1) M. Kenseth
2) G. Biffle
3) J. Johnson
4) Earnhardt Jr.
5) K. Kahne
6) C. Bowyer
7) Ky. Busch
8) Ku. Busch
9) R. Newman
10) B. Labonte
11) T. Raines
12) S. Riggs |
For this example, let's assume Player 1 is randomly assigned the first draft position. Then the first player's driver for that race will be Jeff Gordon. Player 2 is drafting second and since Jeff Gordon has already been selected, Player 2 would get the second pick which is Greg Biffle. Player 3 is drafting third and since player 3's number one driver is still available, Player 3 would be assigned Matt Kenseth. If a player's twelve drivers have been assigned to other players, player will be given next available highest qualifying driver.
WEEKLY PRIZES AND POINTS
This will vary depending on which league the player is competing in.
Dash for the Cash Challenge:
Upon completion of EACH of the first 26 races, the Top 12 finishers will receive points as above in addition to the Top 3 finishers and Last place receiving cash prizes. After the 26th race, the Top 12 point holders plus ties will advance to the 10 race RadMax Playoff (details below). Each player's score is reset to zero at the first race of the Chase for the Cup and will accumulate points through the end of the last race of the Chase. At the end of the final race, the Top 3 point holders will receive cash prizes. Dead last place will receive an entry into 2010 Winner Takes All Challenge.
Weekly cash prizes not assigned to a player are rolled over to the next regular season race; to be added to the same place holder's prize. (Example: Car 20/Tony Stewart takes second place but Car 20/Tony Stewart is not assigned to any player (this can happen in cases where we do not have a full 43 team league), the prize will be added to the second place prize for the next regular season race).
Winner Take All Challenge:
Upon completion of EACH of the first 26 races, the Top 12 finishers will receive points as above. Prior to the start of the Chase for the Cup, the Top 12 point holders plus ties will advance to the RadMax Playoff (details below). Each player's score is reset to zero at the first race of the Chase for the Cup and will accumulate points through the end of the last race of the Chase. At the end of the final race, Winner Takes All, baby! 2nd, 3rd and Last place will win an entry to 2010 Winner Takes All Challenge.
Unofficial results will be posted shortly after the conclusion of each race. In the event that NASCAR® changes the results, RadMax will change results to match. Prizes and points will be awarded within 24 hours of release of official race results.
If the car's driver a player has selected is injured DURING the race and cannot finish, thus replaced by another driver, the player will still receive the points of where the car finishes regardless of who the driver is. If the car's driver the player selects qualifies, but is injured BEFORE the start of the race or can not drive, the player will receive the points of where the car finishes regardless of who the driver is. Driver picks are based on the car number first, not by the driver. The player will receive points of where the car officially finishes the race. The players are essentially drafting the car, not the driver.
THE RADMAX PLAYOFF
The top 12 point holders plus ties at the end of the regular season (which is after the 26th regular season race) will advance to RadMax Playoff.
Scoring will be the same as regular season scoring (i.e. First place receives 12 points, Second place receives 11...on down to Twelfth place receiving 1 point.)
PRIZES
Prizes are determined by number of players in each league.
Tie breakers will be decided by the following factors in this order, sudden death style:
1. Number of weekly first places
2. Number of weekly second places
3. Number of weekly third places
4. Number of weekly last places
If contestants are still tied after all four tie breakers, the prize money will be divided up equally among those tied.
There will be two different leagues for people to pick from. Prize amounts will be determined by which league the team is registered in. If the car's driver is penalized by a point reduction but maintains his final position, the player will not lose points. If the car's driver was penalized by position, a correction will be made to the final results and may change the player's score and rank in the standings. Once the results of a race are made official, no changes to the standings/results can or will be made.
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